AI Insights · Timothy · July 2022
Top 5 Roguelike Games on Android in Turkey: Q2 2022 Performance
Discover the performance trends of the top 5 roguelike games on Android in Turkey during Q2 2022, including revenue, downloads, and active users.
During the second quarter of 2022, the top 5 roguelike games on Android in Turkey showed varied performance trends in terms of revenue, downloads, and active users. Here is a detailed look at their performance:
Hero Wars: Alliance from NEXTERS GLOBAL LTD experienced fluctuating weekly revenue, peaking at approximately $80K at the end of March and then seeing a low of around $35K at the end of May. The game's weekly downloads saw a significant decline from around 1.6K at the beginning of the quarter to just over 400 by the end of June. Active users also saw a decrease, starting at around 29.4K and dropping to about 25.5K by the end of the quarter.
Idle Heroes by DHGAMES saw a varied revenue pattern, with notable peaks of approximately $17.4K in late May and $26.8K in mid-June. The game experienced a substantial increase in downloads toward the end of the quarter, rising from around 400 in early June to over 6.4K by the end of June. Active users saw a significant jump from around 12.3K in early June to over 20.4K by the end of the quarter.
Diablo Immortal by Blizzard Entertainment, Inc., which was released at the end of May, saw strong initial performance. Weekly revenue peaked at around $33.2K in early June before declining to around $18.6K by the end of the month. Downloads showed a steep decline from approximately 167K in the release week to around 2.4K by the end of June. Active users also decreased from around 120.7K in early June to about 25.9K by the end of the month.
RAID: Shadow Legends from Plarium Global Ltd had steady revenue throughout the quarter, peaking at around $5.8K in late April. Weekly downloads saw a high of approximately 7.2K in mid-April, but gradually decreased to around 3.8K by the end of June. Active users remained relatively stable, fluctuating between 24.7K and 32.8K throughout the quarter.
SINoALICE by Pokelabo, Inc. had low revenue performance, with a peak of around $8K in late April. The game did not report any download data during this period.
These insights are derived from Sensor Tower data. For more detailed information and further insights on these games, visit Sensor Tower.